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Level Asset

Each map can be associated with a Level Asset. These assets contain gameplay information not necessary for the main menus. Refer to Level Config for information on linking a level asset to a map.

For examples check the Assets/Levels directory.

Dropship Master Bundle Pointer: Overrides the model seen flying over the map when a care package is dropped.

Airdrop Asset Pointer: to an Airdrop Asset. Overrides the falling care package model.

Crafting_Blacklists array of Asset Pointers to Crafting Blacklist(s). Prevents specific items or blueprints from being used while crafting in the level.

Loading_Screen_Music: contains Loop and Outro that are Asset Pointers to audio files for loading screen music.

This is an Asset v2 class.